This book enables players to weave elements of the Feywild into their existing and future characters. Whether you're looking to give your familiar an archetype to make it a brutish battle companion, hoping to gain a familiar option for an unusual class like the paladin or barbarian, or just scouting for an expanded selection of familiars ... There is an unseen world all around you. Ultimate Intrigue includes: * The vigilante, a new character class that lives two lives, one as a respected member of the community, another as a crusader willing to do anything to get the job done. * Character options for every class that ... Everything from new weapons and armor to climbing harnesses, alchemical items, commodities, and animals can be found in the lavishly illustrated Adventurer's Armory, an invaluable resource for players of the Pathfinder Roleplaying Game and ... This collection of creatures shatters all past thresholds of danger and destructiveness with phenomenally powerful beings like demon lords, kaiju, juggernauts, and Great Old Ones -- including invincible Cthulhu! Lastly, the Advanced Race Guide includes an extensive section that allows players and GMs to build their own custom races, either to emulate more powerful creatures that already exist in the game or to create wholly original characters ... This player-focused volume examines commerce in the setting through the lens of important trade hubs such as Absalom, Goka, and Katapesh, where smart shoppers can secure myriad fine wares (presented here for players to purchase for their ... Discover Ed Greenwood's first Forgotten Realms novel—a captivating Shandral's Saga tale about an ordinary woman bestowed with extraordinary powers Shandril of Highmoon, an orphaned scullery maid, dreams of a life of adventure and ... Mileena, the Empress' Beastkeeper, has a special ability to empathize and communicate with animals. For the first time, the Pathfinder Chronicles Faction Guide presents these organizations, cults, and mercenary companies as fully realized groups that your player characters can join. "Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson"--Title page verso. This is the first entry-level accessory for use with the new D&D game. Provides detailed information on magical paraphernalia and spells for players of Dungeons and Dragons "For use with the fifth edition of Player's handbook, Monster manual, and Dungeon master's guide."--Back cover. The bigger they are, the harder they fall! With Pathfinder Player Companion: Giant Hunter's Handbook, you'll be felling titans, confounding ettins, and burying hill giants by the ton. Drizzt Do'Urden, a dark elf, and his allies--Wulfgar, a barbarian warrior, and Bruenor, a dwarf--try to unite the people of Ten-Towns to face the dangerous magic of the crystal shard. Originally in paperback. 75,000 first printing. The most evil and complex elements of the Dungeons & Dragons world are presented for the first time--such as moral dilemma, slavery, human sacrifice, prostitution, and other sensitive issues--to allow players to add a level of complexity to ... With four turn-by-turn, roll-by-roll, blow-by-blow sample battles, Live to Tell the Tale breaks down how to make the best choices for your cherished characters so that they can survive their adventures, retire upon their accumulated riches, ... This volume of Pathfinder Adventure Path also features details on the faith of Besmara, goddess of piracy, as well as details on the life of pirates adding new rules and insights useable throughout this high-seas campaign. The ultimate magic sourcebook for the newest Dungeons & Dragons® world. Magic of Eberron explores the variety of magic available in the Eberron world. It introduces a wealth of new arcane and divine spells, and artificer infusions. Whether you want to be the perfect sniper or give your spellcaster some additional ranged firepower, this collection has everything you need to assure you'll be deadly at any distance! "Choose your weapon and stride boldly into battle with in this handy all in one reference book. Thousand of items both magical and mundane." -- With monsters ranging in challenge rating from 1/2 (such as the capering monkey goblin or the enigmatic lashuntas) all the way up to beyond CR 20 (including two immense spawn of Rovagug and three powerful outsiders with sinister agendas for ... This new D&D sourcebook details the major races of the Eberron world, with an in-depth look at the new races of the Eberron Campaign Setting, including changelings, the kalashtar, shifters, and the warforged. Three delightful angels come down to earth—just in time for Christmas! Whether you're designing your own monstrous helpers as an enigmatic summoner, brewing up trouble with a grimy urban alchemist, or simply teaching an old rogue a new trick, this book has everything you need to make your heroes more heroic. This thorough update of a classic book includes fully revised content, new sections on the use of horses, handguns, incendiary weapons, and siege engines, and new illustrations. Found insideEasy to read and apply, The Monsters Know What They're Doing is essential reading for every DM. Pathfinder Campaign Setting: Inner Sea Races reveals new details on Golarion's most important races, including multiple human ethnicities. Expanding upon the incredible powers and world-shaking magic of the Pathfinder Roleplaying Game's newest hardcover, Mythic Adventures, this player-focused guide brings that arsenal of options into the Pathfinder world. This volume of Pathfinder Adventure Path launches the Wrath of the Righteous Adventure Path and includes: -"The Worldwound Incursion, " a Pathfinder RPG adventure for 1st-level characters, by Amber E. Scott. Presents an introduction to Dungeons and Dragons with information on the rules, characters, weapons and gear, and game etiquette. Inside this book you'll find: ►Six founts of mythic power, including the Doorway to the Red Star, the Mordant Spire, and even the legendary Starstone, each with new mythic path abilities available to characters who show their worth and ... A legendary adventure updated for the Dungeons & Dragons game, this all-new adventure provides hours of play as users race against an evil band of priests attempting to unleash the dark god upon the world. Found insideTracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy ... This definitive book on Dungeons & Dragons, one of the original ultimate nerd subcultures, traces its origins on the battlefields of ancient Europe through the hysteria that linked it to satanic rituals and teen suicides, and to its ... This book also includes more 40 pages of sample nonplayer characters, from the simple town guard to the vile cultist, presented to make your job as GM that much easier! "Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson and inspired by the third edition of the game designed by Monte Cook, Jonathan Tweet, Skip Williams, Richard Baker, and Peter Adkison."--T.p. verso. From the creators of the hit show Critical Role comes Vox Machina's origin story! Everything a player needs to adventure in the Forgotten Realms, the most popular setting in the D&D "RM" game can be found right here: history, maps, non-player characters, geography, economics, societies, organizations, religions, politics ... "A D & D product created in partnership with Critical Role"--Cover. The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Once a sprawling empire and the largest bastion of humanity in the Inner Sea region, Taldor has crumbled into decadance and ruin. New monsters from the depths of the sea and exotic islands also fill the Pathfinder Bestiary, while Robin D. Laws (author of the Pathfinder Tales novel The Worldwound Gambit) continues his tale of pirates and lost treasures in the ... But a sudden, violent death in the Tower of Dust triggers a new problem that may signal the beginning of the end for the city of Ythis. The fifth in a series of premiere hardcover editions of Salvatore's classic dark elf tales. This new release of the classic R.A. Salvatore novel continues the tale of Salvatore's signature dark elf character Drizzt' Do'Urden™. Offers tips, advice, and strategies for creating worlds and adventures that players can enjoy while participating in the roleplaying game. This heroic adventure book takes players from levels 1 to 13 as they journey through Baldur's Gate and into Avernus, the first layer of the Nine Hells. Newest Dungeons & Dragons® world Dungeons & Dragons® world arcane and divine spells, and artificer infusions, and for... 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